To compute Bessel transforms of a real function
we need first its
Fourier transform :
def_four tr f 1024
for example. We define also a new kind of object which contains
some parameters to compute the last two formulas of 4.2.1 (i.e. some
values of the
and
or
). This is
done with the instruction
Here xx is the name of the object that will contain the
parameters, n is the number of the Bessel transform and
n2 the number of
points in the interval
used to compute the integrals.
The same object can be used to compute the n-th Bessel tranform of
other functions. To
compute the Bessel transform of order n of
we use the instruction
where g is a real function that will contain the result.